Well, since it’s Saturday, we’re back to my chapter-by-chapter reviews of Blake Snyder’s screenwriting book ‘Save the Cat.’
As we move on through Blake Snyder’s book, this chapter is a little bit less structured than the first five. I also found it much less hard-and-fast than its title, ‘The Immutable Laws of Screenplay Physics’ suggested. But then, I tend to side with the school of thought exemplified by the line, “The only rule of writing is: there are no rules.”
And also, as much as Blake goes on about wanting credit for his ‘snappy rules and ironclad laws’, he doesn’t even lay them out as instructions or warnings. There’s details about how to handle each one, but more than anything, this chapter is laid out as an in-depth glossary, so I’ll cover it on the same basis.
Item 1: Save the Cat
I was already familiar with this tidbit from discussions of Blake’s principles around the time of Script Frenzy last year – and it came up in the introduction as well, since it’s the origin of the title.
What is it? The thing that the hero has to do when the audience meets him, so that they like him and want him to win.
Good or bad thing? Good, in fact, required according to Blake.